I design learning experiences for the person sitting through the training: their time, their context, and something they can apply immediately.

Guided by Universal Design for Learning and active learning principles, my key focus is creating content that is interactive and works for everyone.

Professional headshot of Faith DeLorenzo smiling at the camera.
Workspace illustration with laptops, coffee cups, and grading notes framing the “Leading Through Burnout” banner.

A narrative-based learning scenario using video storytelling to help higher education leaders identify and respond to signs of faculty burnout.

Layered screenshots of a 360 camera placement activity comparing perspectives on a forest boardwalk.

A series of interactive 360* images demonstrating how camera placement impacts immersion, perspective, and user experiences.

Split-screen comparison of open and closed captions on video players with accessibility caption icons.

A short instructional video explaining the differences between open and closed captions in accessible media.

Introduction to Digital Accessibility course banner featuring accessibility icons representing vision, hearing, mobility, and assistive access.

A 9-module course designed to build foundational digital accessibility knowledge and support institutional alignment with ADA standards and internal policies.

Video editing workshop graphic showing the Adobe Premiere Pro interface and live online instruction via a Teams meeting.

A blended learning workshop introducing UCF faculty and staff to Adobe Premiere’s interface and most common editing tools to support faculty content creation.

ThingLink graphic showing contextual alt text examples in an interactive tag alongside a photo of a tuxedo cat by a window.

An interactive ThingLink experience demonstrating how alt text changes based on image context through simulated screen reader narration.